Devil May Cry 5 Review — DarkStation



One small disappointment for Devil May Cry 5 is that the game did not have the series staple Bloody Palace mode, in which the player character is pitted against floors of enemies and bosses until they reach the end. Devil May Cry 5 runs on Capcom's fancy new REngine, the same engine that powers the gorgeous Resident Evil 7 and Resident Evil 2 remake, and despite being designed for zombie destruction, the engine handles the shift to a very different style of game surprisingly well.

Far too often lately, major publishers have been making stealth changes after release to benefit their microtransaction-based mechanics (even bragging about having no microtransactions at launch and just adding them later), and I don't trust the same sort of thing to not happen here (like increasing the amount of red orbs needed to unlock things).

The new guy, V, who reminds me of the tall goth kid from South Park, is a frail dude with a cane and tattoos on his arms who can summon three different demons to fight for him - one of which is a shadow cat creature from DMC1, those annoying bastards that could morph into different shapes.

This time around, the action takes place years after Devil May Cry 4's events, in a city called Red Grave (DMC geeks will note that Tony Redgrave is one of Dante's aliases), which appears to be in America, although it is studded with very British red phone boxes and buses.

Engrossing story that evolves over time and utilizes all characters to the fullest. This difficulty change doesn't put much of a dampener on the enjoyment overall, however, and didn't stop me from wanting to replay the story a few times on harder difficulties.

Devil May Cry 4's Nero has lost his long silver locks along with his right arm, replacing the latter with a robotic limb known as the 'devil breaker'. When you see players in your game it looks a little off and you're often fighting different enemies, so it's not like they help or hinder you.

I would like to briefly touch on the upgrade system in game Devil May Cry 5. With the red orbs you get through the world you can buy new skills or abilities. Players familiar with Capcom's mainline Devil May Cry titles will notice that things have changed for our heroes since their last appearance.

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